🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

4 total messages Started by Stephen J. Muir Thu, 09 Jan 1986 01:38
debug mode
#1196
Author: Stephen J. Muir
Date: Thu, 09 Jan 1986 01:38
11 lines
1252 bytes
I think it is very unfair that a single person is allowed to use debug mode as
that person has an advantage: he can try things out in preparation.  On our
machine, I have allowed *anybody* to use debug mode.  I think it is only fair
that others do the same.  (For those who don't realise, you don't get a score
in debug mode.)
-- 
UUCP:	...!seismo!mcvax!ukc!dcl-cs!stephen
DARPA:	stephen%comp.lancs.ac.uk@ucl-cs	| Post: University of Lancaster,
JANET:	stephen@uk.ac.lancs.comp	|	Department of Computing,
Phone:	+44 524 65201 Ext. 4599		|	Bailrigg, Lancaster, UK.
Project:Alvey ECLIPSE Distribution	|	LA1 4YR
Re: debug mode
#1194
Author: David desJardins
Date: Fri, 10 Jan 1986 12:12
11 lines
1286 bytes
In article <910@dcl-cs.UUCP> stephen@comp.lancs.ac.uk (Stephen J. Muir) writes:
>I think it is very unfair that a single person is allowed to use debug mode as
>that person has an advantage: he can try things out in preparation.  On our
>machine, I have allowed *anybody* to use debug mode.  I think it is only fair
>that others do the same.  (For those who don't realise, you don't get a score
>in debug mode.)

   I don't think anybody should be using debug mode.  The game is already too
easy once you find out the tricks; why make it easy for people to experiment?

   -- David desJardins
Re: debug mode **SPOILER** I give an idea in this one...
#1211
Author: Laura Creighton
Date: Fri, 10 Jan 1986 22:06
34 lines
2435 bytes
In article <11386@ucbvax.BERKELEY.EDU> desj@brahms.UUCP (David desJardins) writes:
>   I don't think anybody should be using debug mode.  The game is already too
>easy once you find out the tricks; why make it easy for people to experiment?

There is a difference of attitude here -- what is the fun in playing hack?
Some people have fun *winning* and some people have fun *thinking about how
to win*.  (And some people have fun dying..) Since I am God around here and
the only hack player, I can do whatever I want.  Currently I have an idea --

find a big wand shop.  find the wands of wishing and polymorph there. Use up
the wand of wishing -- then polymorph the wands until one of them turns into
a wand of wishing.  Use that one up as well.

I have no idea whether or not this works.  I haven't found a wand of polymorph
since I thought of it.  But if I could just summon up this secenario, I would.
(Maybe I can, and I haven't figured out yet).  So far I have only once made
it down to level 30+.  I killed the wizard, got the amulet -- and *got*
*flamed* *by* *a* *dragon* !!  My scrolls caught fire!  And I starved to death
before I could find another scroll of teleportation or (what I was looking for)
a wand of wishing.  Alas.  I feel pretty good about that game -- but if all
those wands turn over in the wand shop I will feel even better!

I realise that there are people who like hack because it is hard -- but I
like hack more because a lot of thought was put into it -- and I want to
unravel that thought.

Laura


-- 
Laura Creighton		
sun!hoptoad!laura		(note new address!  l5 will still
ihnp4!hoptoad!laura		 work for a while....)
hoptoad!laura@lll-crg.arpa
Re: debug mode
#1215
Author: Stephen J. Muir
Date: Sun, 12 Jan 1986 22:59
13 lines
1521 bytes
In article <11386@ucbvax.BERKELEY.EDU> desj@brahms.UUCP (David desJardins) writes:
>In article <910@dcl-cs.UUCP> stephen@comp.lancs.ac.uk (Stephen J. Muir) writes:
>   I don't think anybody should be using debug mode.  The game is already too
>easy once you find out the tricks; why make it easy for people to experiment?

Oh, come on.  Very few installers of hack can resist the temptation to read the
code, let alone use debug mode.  It's only fair to allow others to as well.
-- 
UUCP:	...!seismo!mcvax!ukc!dcl-cs!stephen
DARPA:	stephen%comp.lancs.ac.uk@ucl-cs	| Post: University of Lancaster,
JANET:	stephen@uk.ac.lancs.comp	|	Department of Computing,
Phone:	+44 524 65201 Ext. 4599		|	Bailrigg, Lancaster, UK.
Project:Alvey ECLIPSE Distribution	|	LA1 4YR
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads