Thread View: net.games.hack
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Started by Stoll W William
Tue, 16 Apr 1985 22:47
Possible MAIL bug in hack 1.0.2
Author: Stoll W William
Date: Tue, 16 Apr 1985 22:47
Date: Tue, 16 Apr 1985 22:47
20 lines
1439 bytes
1439 bytes
I didn't like the idea of hack checking for MAIL so I commented out the #define MAIL, DEF_MAILREADER, and MAILCKFREQ in config.h before compiling. When I ran the game, I got the error: init-prob error for * and the game exited. A little hunting showed that makedefs.c doesn't take into consideration the fact that the scroll of MAIL might be #ifdef'd out as it reads def.objects.h. This screws up hack.o_init.c when it checks probabilities for object appearances (good thing that check was there!!) Rather than modify makedefs.c I took the coward's way out and put the MAIL #defines back in - and everything worked fine. I did change MAILCKFREQ from 1 to 100. I will have to send myself mail so I can see what happens -- I didn't realize until I started hacking what a neat way to get mail during the game that this was... Bill Stoll, ..!whuxlm!wws
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