Thread View: net.games.hack
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Started by Andries Brouwer
Wed, 01 May 1985 04:34
hack bug fix
Author: Andries Brouwer
Date: Wed, 01 May 1985 04:34
Date: Wed, 01 May 1985 04:34
14 lines
997 bytes
997 bytes
Gordon Strong (mit-eddie!gs) pointed out that if you play in debugging mode (hack -D) and die then you may leave a ghost and an unusual amount of goodies - very useful for the next one on that level. So, before creating a ghost a test might be appropriate. The diff follows. hack.end.c: 94,95c94,97 < if(dlevel > 0 && dlevel < 30) /* soon superfluous */ < savebones(); --- > #ifdef WIZARD > if(!wizard) > #endif WIZARD > savebones();
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