Thread View: net.games.hack
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Started by Robin Cutshaw
Fri, 02 Aug 1985 01:54
Multi-User Hack
Author: Robin Cutshaw
Date: Fri, 02 Aug 1985 01:54
Date: Fri, 02 Aug 1985 01:54
15 lines
1161 bytes
1161 bytes
I have been looking through the code and thinking about the next evolution
for hack. It seems that the greatest jump for hack now would be a multi-
user version. Alas, many complications arise ; friendly players vs bad
where players could ban together to fight monsters or fight themselves,
decisions by monsters as to which mortal to hit, potential sharing of
potions, etc. One of the greatest problems is with implementation, getting
everyone updated and sync'd through a standard IPC mechanism (the kicker).
Any interest?
-robin
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Robin Cutshaw
uucp: ...!{akgua,gatech}!medstar!robin
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