Article View: nyc.general
Article #1297Re: Why be gay? ask faggot ARealPUSS
From: zeez
Date: Mon, 28 May 2007 22:02
Date: Mon, 28 May 2007 22:02
135 lines
8443 bytes
8443 bytes
On May 27, 7:54 pm, bob&carole <bobandcarole...@hotmail.com> wrote:
> On May 27, 3:22?pm, balanc...@yahoo.com wrote:
>
> > On May 27, 6:20 am, bob&carole <bobandcarole...@hotmail.com> wrote:
>
> > > On May 26, 11:36?pm, NEM...@easynews.com wrote:
> > > The little faggot is known as ARealPUSS in alt.politics
>
> > ?This comming from a Kook of the Month nominee.
>
> That would be YOU....
HAHAHAHAHAHAHAHAHH!!!11!!!1!!!!1ONETWO!!1!!!!
>
> Better get off the
>
> > computer, you don't want to be
> > late for that Neo-Nazi rally.
>
> YAWN.........
I guess you want to hear about the Unreal Engine next....
The Unreal Engine is a powerful widely-used game engine developed by
Epic Games. First illustrated in the 1998 first-person shooter game
Unreal, it has been the basis of many games since, including Unreal
Tournament , Tom Clancy's Rainbow Six 3: Raven Shield, Red Steel, and
Gears of War. Although primarily developed for first-person shooters,
it has been successfully utilized in a variety of genres, including
3rd-person stealth (Tom Clancy's Splinter Cell) and MMORPG (Vanguard:
Saga of Heroes).
Its core written in C++, the Unreal Engine features a high degree of
portability, supporting a plethora of platforms including the IBM PC
compatibles (Microsoft Windows, GNU/Linux), Apple Macintosh (Mac OS,
Mac OS X) and many consoles (Wii, Dreamcast, Xbox, Xbox 360,
PlayStation 2, PlayStation 3). A great deal of the gameplay code is
written in UnrealScript, a proprietary scripting language, and as such
large parts of the gameplay can be modified without delving deep into
the engine internals. Additionally, as with other middleware packages,
the Unreal Engine also provides various tools to assist with content
creation, both for designers and artists.
The latest release is the Unreal Engine 3, which is designed around
Microsoft's DirectX 9 technology for 32/64-bit Windows and Xbox 360
platforms; OpenGL 2.x technology for 32/64-bit Linux, Mac OS X and
Sony's PlayStation 3; and Microsoft's DirectX 10 technology for 32/64-
bit Windows Vista.
Contents
[hide]
* 1 Versions
o 1.1 Unreal Engine 1
o 1.2 Unreal Engine 2
o 1.3 Unreal Engine 3
o 1.4 Unreal Engine 4
* 2 Video games
o 2.1 Unreal Engine 1
o 2.2 Unreal Engine 2
o 2.3 Unreal Engine 3
* 3 See also
* 4 References
* 5 External links
[edit] Versions
[edit] Unreal Engine 1
Making its debut in 1998, the first generation Unreal Engine
integrated rendering, collision detection, AI, visibility, networking
and file system management into one complete engine. With the level of
integration used, some trade-offs were necessary to maintain
performance levels with the hardware that was available at the time.
For example, Epic decided to use cylindrical collision detection over
the IK collision detection system in an effort to maintain playable
framerates on systems that were common at the time of its release.
Internally, Epic used this engine for Unreal and Unreal Tournament.
A comparison of Unreal Engine 1, 2 and 3's rendering capabilities
using the Malcolm model from Unreal Tournament, Unreal Tournament 2004
and Unreal Tournament 3 side-by-side.
A comparison of Unreal Engine 1, 2 and 3's rendering capabilities
using the Malcolm model from Unreal Tournament, Unreal Tournament 2004
and Unreal Tournament 3 side-by-side.
[edit] Unreal Engine 2
The second version of the Unreal Engine got off to a rocky start with
the mixed reviews for Unreal Tournament 2003. This generation saw the
core code and rendering engine completely re-written and the new
UnrealEd 3 integrated. It also integrated the Karma physics SDK, which
powered the RagDoll physics in Unreal Tournament 2003 and Unreal
Championship. Many other engine elements were also updated, with
improved and added support for the PlayStation 2, GameCube and the
Xbox, respectively. after engine build 3xxx are called UE2.5.
improving rendering performance and adding vehicles physics, particles
system editor for UnrealEd and 64-bit support in Unreal Tournament
2004. A specialized version of UE2.5 called UE2X, which was used for
Unreal Championship 2, features optimizations specific to the first-
generation Xbox.
[edit] Unreal Engine 3
The third generation Unreal Engine was designed specifically for
DirectX 9/10 PC's, the Xbox 360 and PlayStation 3. Its (once again)
rewritten renderer supports many advanced techniques including HDRR,
per-pixel lighting, and dynamic shadows, and builds upon the tools
available in previous versions of the engine. Unreal Engine 3 IPP
(Integrated Partners Program) including Ageia's PhysX[1], OC3
Entertainment's FaceFX[2], RAD Game Tools's Bink Video, DivX, Inc.'s
Divx, Quazal Technologies's Render-Vous and Spark,[3] Fonix Speech's
VoiceIn,[4] Engenuity's AI Implant,[5] IDV's SpeedTreeRT,[6]
Digimask's Diskmask SDK, Kynogon's Kynapse A.I,[7] Geomerics's
Enlighten,[8] Allegorithmic's ProFX.[9] Epic used this generation of
the engine for Gears of War and is using it for Unreal Tournament 3.
Due to aggressive licensing, this current iteration has garnered a
great deal of support from several big licensees, including Sega,
Sony, Electronic Arts, and Square Enix. Speaking volumes for its
extensibility, UE3 has seen adoption by many non-gaming projects
including construction simulation and design, training simulation,
driving simulation, virtual reality shopping malls, movie storyboards,
continuity, pre-visual, etc., in spite of the fact that the toolset
and source code is meant for games.
[edit] Unreal Engine 4
Mark Rein, the vice-president of Epic Games, revealed on August 18,
2005 that Unreal Engine 4 had been in development over the past two
years.[10] The engine targets PCs, then the next generation of
consoles after the seventh generation. The only person to work on the
Unreal Engine 4 core system design so far is Tim Sweeney, technical
director and founder of Epic games[11] however, at the 2006 GDC,
Sweeney stated that development will not begin in earnest on the next
version until some time in 2008, as UE3 is intended to be sustainable
until 2012.
Technical Details
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X-Google-Thread: 10675b,9aed59845d4b32e6 X-Google-Thread: 1141a2,9aed59845d4b32e6 X-Google-Thread: f824f,9aed59845d4b32e6 X-Google-Thread: 10a942,9aed59845d4b32e6 X-Google-Thread: 10bb69,ad72c5396d4e5b40 X-Google-Attributes: gid10675b,gid1141a2,gidf824f,gid10a942,gid10bb69,public,usenet X-Google-Language: ENGLISH,ASCII-7-bit Path: arc1-ca.pugleaf.net!g2news1.google.com!postnews.google.com!o11g2000prd.googlegroups.com!not-for-mail From: zeez <UltimaUW@excite.com> Newsgroups: nyc.general,alt.politics,ba.general,alt.california,alt.politics.homosexuality Subject: Re: Why be gay? ask faggot ARealPUSS Date: 28 May 2007 15:02:06 -0700 Organization: http://groups.google.com Lines: 138 Message-ID: <1180389726.120625.217270@o11g2000prd.googlegroups.com> References: <wBn5i.9879$296.8258@newsread4.news.pas.earthlink.net> <1180043160.033284.167260@q69g2000hsb.googlegroups.com> <ANn5i.9887$296.383@newsread4.news.pas.earthlink.net> <dpfe53938gsmucu91c0673geaibdjpn2tf@4ax.com> <67K5i.13584$Ut6.7874@newsread1.news.pas.earthlink.net> <4apf53dd4jtu011c5bp5gllmr2bbqs97kr@4ax.com> <zG26i.19415$3P3.9269@newsread3.news.pas.earthlink.net> <7rgh53do8s48kd96ub0cgl26dkn629aate@4ax.com> <NF36i.10508$296.2743@newsread4.news.pas.earthlink.net> <eoth53pu1vcflrj6e90i3tae20bpjnbtmj@4ax.com> <1180272018.082537.85910@g4g2000hsf.googlegroups.com> <1180293728.976142.183690@g37g2000prf.googlegroups.com> <1180320888.156920.226470@g4g2000hsf.googlegroups.com> NNTP-Posting-Host: 76.171.128.239 Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" X-Trace: posting.google.com 1180389753 27079 127.0.0.1 (28 May 2007 22:02:33 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Mon, 28 May 2007 22:02:33 +0000 (UTC) In-Reply-To: <1180320888.156920.226470@g4g2000hsf.googlegroups.com> User-Agent: G2/1.0 X-HTTP-UserAgent: Mozilla/5.0 (Windows; U; Win98; en-US; rv:1.7.7) Gecko/20050414 Firefox/1.0.3,gzip(gfe),gzip(gfe) Complaints-To: groups-abuse@google.com Injection-Info: o11g2000prd.googlegroups.com; posting-host=76.171.128.239; posting-account=bDwZHQ0AAABYQ1WaQunwlk1O3tazWqzI