Thread View: pilot.programmer.codewarrior
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2 total messages
Started by Reinhard Vornholt
Wed, 01 Aug 2001 22:19
4Bit grafix in Constructor
Author: Reinhard Vornholt
Date: Wed, 01 Aug 2001 22:19
Date: Wed, 01 Aug 2001 22:19
17 lines
1500 bytes
1500 bytes
I got a problem with my 4Bit Gray grafix in the Constructor. I do this: I have a 8 Bit color image copy it and paste it int the bitmap object in the constructor, that works fine. Than decrease the colordepth to 4 bit, gray. copy again the whole thing and paste it in a new bitmap object, but this time the image is corrupt, I can only see a almost plain grey picture.... in the object window... When I than decrease the picture to 1Bit copy, paste... everything is fine. Is there maybe a problem with the 4Bit coding in PSP? What program do you use? Any suggestions? Thanx RV ps: I am using CW7. Don't know if this is important to you.
Re: 4Bit grafix in Constructor
Author: George Caswell
Date: Thu, 02 Aug 2001 05:58
Date: Thu, 02 Aug 2001 05:58
35 lines
3061 bytes
3061 bytes
On 1 Aug 2001, Reinhard Vornholt wrote: > I got a problem with my 4Bit Gray grafix in the Constructor. > > I do this: > I have a 8 Bit color image copy it and paste it int the bitmap object in the > constructor, that works fine. Than decrease the colordepth to 4 bit, gray. > copy again the whole thing and paste it in a new bitmap object, but this > time the image is corrupt, I can only see a almost plain grey picture.... in > the object window... > When I than decrease the picture to 1Bit copy, paste... everything is fine. > Is there maybe a problem with the 4Bit coding in PSP? PSP as in Paint Shop Pro?? I have seen this an it's a Constructor problem. The images I've imported to Constructor, I've imported via copy/paste from LView, and NOT had an easy time of it. I don't remember all the specifics: But I remember last time I tried importing a large (100x100) image, it gave me all kinds of crap. (Small images I just copy pixel-by-pixel, to avoid this nonsense) If I remember correctly, to get around the idiocy, I had to change the palette of the source image before copying and pasting it over: Something like there had to be a certain number of colors in the image's palette, whether or not all those colors were actually used. This is trouble since some programs auto-reduce the palette to just the colors used. Plus I had problems with Constructor changing colors, black to purple for instance. Very irritating. I'd recommend just bringing that particular resource over with PilRC. :) It's not completely deranged. ---GEC Projects page: http://home.maine.rr.com/tetsujin/ (M-x depeche-mode) "I am but the humble student, who hopes one day to snatch the resin-cast pebble from the master's fully articulated hand."
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