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Article #480FUDGE: Levels
From: Steven Eric Schwartz
Date: Mon, 21 Dec 1992 07:38
Date: Mon, 21 Dec 1992 07:38
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A suggestion (even though I am a little late coming into this project) for level progressions: To make it easier on character sheets when abbreviating levels to a single character, the 'Great' level could be changed to another word (off the top of my head I'd use 'Excellent') to avoid confusing it with the 'Good' level. -- Steven Eric Schwartz "It's not safe out here. It's wonderous, with (schwarts@cps.msu.edu) treasures to satiate desires both subtle and 125 East Wilson Hall, MSU gross. But it's not for the timid." East Lansing, Michigan 48825 - Q, "Q Who"
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arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!uchinews!msuinfo!atlantic.cps.msu.edu!schwartsShow Full Headers
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Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!uchinews!msuinfo!atlantic.cps.msu.edu!schwarts From: schwarts@cps.msu.edu (Steven Eric Schwartz) Newsgroups: rec.games.design Subject: FUDGE: Levels Date: 21 Dec 1992 07:38:10 GMT Organization: Dept. of Computer Science, Michigan State University Lines: 13 Message-ID: <1h3s92INNf1s@msuinfo.cl.msu.edu> Reply-To: schwarts@cps.msu.edu (Steven Eric Schwartz) NNTP-Posting-Host: atlantic.cps.msu.edu Originator: schwarts@atlantic.cps.msu.edu