Article View: rec.games.design
Article #490Re: FUDGE: Modifiers
From: Travis Works
Date: Fri, 11 Dec 1992 18:42
Date: Fri, 11 Dec 1992 18:42
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1275 bytes
In <1992Dec10.223611.9530@oz.plymouth.edu> sos@oz.plymouth.edu (Steffan O'Sullivan) writes:
>Cool. What I need to hear, thanks. That's two for levels and one for
>die rolls so far . . .
Okay, add one more for levels. It makes everything much simpler, and seems
to fit within the game system much better.
>--
> - Steffan O'Sullivan sos@oz.plymouth.edu
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(.sig reduced to 4 lines)
-Travis Works
gt7797a@prism.gatech.edu
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Path: arc1-ca.pugleaf.net!sparky!uunet!destroyer!gatech!prism!gt7797a From: gt7797a@prism.gatech.EDU (Travis Works) Newsgroups: rec.games.design Subject: Re: FUDGE: Modifiers Message-ID: <78116@hydra.gatech.EDU> Date: 11 Dec 92 18:42:38 GMT References: <1992Dec9.004400.6693@oz.plymouth.edu> <1992Dec10.211735.19220@news.columbia.edu> <1992Dec10.223611.9530@oz.plymouth.edu> Organization: Georgia Institute of Technology Lines: 25