Article View: rec.games.design
Article #492FUDGE Levels
From: Steven Eric Schwartz
Date: Tue, 22 Dec 1992 07:51
Date: Tue, 22 Dec 1992 07:51
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>Terrible: Very Hurt, Incapacitated, Near Death
>Poor: Hurt, Incapacitated, Near Death
>Mediocre: Hurt, Very Hurt, Incapacitated, Near Death
>Fair: Scratch, Hurt, Very Hurt, Incapacitated, Near Death
>Good: Scratch, Hurt, Hurt, Very Hurt, Incapacitated, Near Death
>Great: Scratch, Scratch, Hurt, Hurt, Very Hurt, Incapacitated, Near
> Death
>Superb: Scratch, Scratch, Hurt, Hurt, Very Hurt, Very Hurt,
> Incapacitated, Near Death
Wouldn't it be more intuitive/easier to remember if the backwards progression
went like:
Superb: Sc, Sc, H, H, VH, VH, In, ND
Great: Sc, Sc, H, H, VH, In, ND [remove a VH]
Good: Sc, Sc, H, VH, In, ND [remove an H]
Fair: Sc, H, VH, In, ND [remove a Sc]
This makes each level going down one less duplicate level than the one
after it.
(Am I making sense?)
--
Steven Eric Schwartz "It's not safe out here. It's wonderous, with
(schwarts@cps.msu.edu) treasures to satiate desires both subtle and
125 East Wilson Hall, MSU gross. But it's not for the timid."
East Lansing, Michigan 48825 - Q, "Q Who"
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Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!yale.edu!jvnc.net!netnews.upenn.edu!msuinfo!atlantic.cps.msu.edu!schwarts From: schwarts@cps.msu.edu (Steven Eric Schwartz) Newsgroups: rec.games.design Subject: FUDGE Levels Message-ID: <1h6he0INNhsq@msuinfo.cl.msu.edu> Date: 22 Dec 92 07:51:28 GMT Reply-To: schwarts@cps.msu.edu (Steven Eric Schwartz) Organization: Dept. of Computer Science, Michigan State University Lines: 30 NNTP-Posting-Host: atlantic.cps.msu.edu Originator: schwarts@atlantic.cps.msu.edu