Article View: rec.games.design
Article #502Re: FUDGE Damage Proposal
From: Steffan O'Sullivan
Date: Sat, 12 Dec 1992 03:41
Date: Sat, 12 Dec 1992 03:41
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gt7797a@prism.gatech.EDU (Travis Works) writes: I'm trying to understand your proposal. It sounds interesting, but I don't quite get it. >Now for the fun part: assign each wound a Damage Level (from Terrible to >Superb, or whatever range you are using). How is this damage level assigned? Strictly subjectively, or is there an objective way? I see that the rest is a simple Unopposed roll, with degree task equal to the damage level, but specialized results, relative to Hurt. But I just don't get the first step yet . . . -- - Steffan O'Sullivan sos@oz.plymouth.edu
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Newsgroups: rec.games.design Path: arc1-ca.pugleaf.net!sparky!uunet!noc.near.net!oz.plymouth.edu!sos From: sos@oz.plymouth.edu (Steffan O'Sullivan) Subject: Re: FUDGE Damage Proposal Message-ID: <1992Dec12.034119.11174@oz.plymouth.edu> Organization: Plymouth State College - Plymouth, NH. References: <0f9rvbe00VpC4HLkp6@andrew.cmu.edu> <1992Dec10.214439.5330@oz.plymouth.edu> <78118@hydra.gatech.EDU> Date: Sat, 12 Dec 92 03:41:19 GMT Lines: 17