Article View: rec.games.design
Article #649Desinging a mecha game
From: meierdalepau
Date: Mon, 16 Nov 1992 01:46
Date: Mon, 16 Nov 1992 01:46
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I realize that many of you are busy trying to design an RPG through the 'Net, but I have a question maybe someone here could answer. What do I need to consider when designing my own mecha game in the way of a rules system, equipment, and other materials (i.e. background history, mecha construction, etc.)? Dale Meier
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Path: arc1-ca.pugleaf.net!sparky!uunet!gumby!destroyer!news.iastate.edu!bvc.edu!meierdalepau From: meierdalepau@bvc.edu Newsgroups: rec.games.design Subject: Desinging a mecha game Message-ID: <1992Nov15.204636.2727@bvc.edu> Date: 15 Nov 92 20:46:36 CDT Organization: Buena Vista College, Storm Lake, IA Lines: 8