Article View: rec.games.design
Article #653Re: net.rpg: stats contn'd
From: Magnus Alvestad
Date: Mon, 16 Nov 1992 02:26
Date: Mon, 16 Nov 1992 02:26
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>>>>> On 16 Nov 92 02:50:50, ketil@ii.uib.no (Ketil M. Malde) said: M> Also remember than in such a hieriarchy, not all substats M> would have to be numeric, some could be boolean or text. Ketil> Hmm..don't know about this, boolean - well, but text? Ketil> How would you go about using this in the game (i.e. Ketil> generate other values from it, tables that use this Ketil> value, etc)? Well, not all stats will have to be used for numerical calculation - text stats will be useful for descriptions of facets of a characters that can't be quatified into a 1d number. I think it's a nice idea to include these descriptions in the hieriarchy. That would make even those relunctant to write a description put some text on their character sheets. -Magnus
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Newsgroups: rec.games.design Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!sunic!ugle.unit.no!alf.uib.no!taxus!magnus From: magnus@bark-fddi.ii.uib.no (Magnus Alvestad) Subject: Re: net.rpg: stats contn'd In-Reply-To: ketil@ii.uib.no's message of 16 Nov 92 02:50:50 Message-ID: <1992Nov16.022624.10682@alf.uib.no> Sender: usenet@alf.uib.no (Bergen University Newsaccount) Reply-To: magnus@ii.uib.no Organization: UVBS -> SFK/T-DSA / SOPS - HOS / RNoN References: <1992Nov14.175820.29105@klaava.Helsinki.FI> <1992Nov14.235850.530@alf.uib.no> <KETIL.92Nov16025050@sandel.ii.uib.no> Date: Mon, 16 Nov 92 02:26:24 GMT Lines: 19