Article View: rec.games.design
Article #895Re: Atributes, a different way
From: Juha-Matti Liukkonen
Date: Tue, 24 Nov 1992 01:55
Date: Tue, 24 Nov 1992 01:55
18 lines
1292 bytes
1292 bytes
stv@unislc.uucp (Steve Spencer) writes:
>Each stat (Strength, Agility, Mind, and Personality), have two
>substats for them: Passive, and Agressive (for lack of a better word).
>Passive stats are in effect all the time. And agressive stats are things
>you need to be concentrating on to do. For instance, someone with
>a really good Agressive Agility, but a poor Passive Agility, might be
>a good sword fighter, bow shooter, etc, but they tend to be clumsy
>when their mind is on other things. They might be great at picking
>locks, but don't trust them for sneaking around.
Intriguing idea... Not for ultimate reality, perhaps, but most certainly
an interesting idea.
--
Juha Liukkonen, aka jliukkon@cc.helsinki.fi
University of Helsinki, Dept. of Monkey Business
--O--
"Trust me, I know what I'm doing." - Sledge Hammer
Technical Details
Message-ID:
<1992Nov24.015506.8932@klaava.Helsinki.FI>Path:
arc1-ca.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!hydra!klaava!jliukkonReferences:
<1992Nov23.190814.14025@unislc.uucp>Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!hydra!klaava!jliukkon From: jliukkon@klaava.Helsinki.FI (Juha-Matti Liukkonen) Newsgroups: rec.games.design Subject: Re: Atributes, a different way Message-ID: <1992Nov24.015506.8932@klaava.Helsinki.FI> Date: 24 Nov 92 01:55:06 GMT References: <1992Nov23.190814.14025@unislc.uucp> Organization: University of Helsinki Lines: 18