Article View: rec.games.design
Article #894Re: net.rpg: musing on the stat tree
From: Juha-Matti Liukkonen
Date: Tue, 24 Nov 1992 01:47
Date: Tue, 24 Nov 1992 01:47
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magnus@bark-fddi.ii.uib.no (Magnus Alvestad) writes:
>That was one big post.
Sorry about that... Sort of slipped :)
>I still think all race-spesific modification should stay in the
>race-method, so you can add races, change races, remove races etc.
>without changing all the skills.
Ahem, I kinda thought that when the character starts, he is of some race
and/or culture - and will remain that way..? I suppose I didn't explain
my purpose well enough (well, I'm no Shakespeare, so no flames thanks.)
The idea is exactly to keep the race-specific modification to the race.
When you make a character of that race, you apply the modification to
your skill - thus, you shouldn't need to add it during play.
Unless, of course, as you say, your race changes... Sort of a rarity
(in my games at least) though :)
I'm in favor of the stat+skill vs. difficulty scenario. However, I'd
like to see the "stat+skill" written beside my skill as my total skill,
so I'd not need to calculate it when I need to use it. And in my
opinion, the skill section of this "stat + skill" comprises of 1)
childhood experience, 2) career experience, and 3) adventuring
experience. This childhood experience is the "race modification" which
is applied when the character is created (unless the character is
created as a stillborn...)
Differing methods of accounting for the childhood experience gladly
welcomed, of course! This is just the one I see as the most simple.
>Hiding method behind information again.
Not my intention though. Or, perhaps, just a difference of
interpretation...
>-Magnus
--
Juha Liukkonen, aka jliukkon@cc.helsinki.fi
University of Helsinki, Dept. of Monkey Business
--O--
"Trust me, I know what I'm doing." - Sledge Hammer
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Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!hydra!klaava!jliukkon From: jliukkon@klaava.Helsinki.FI (Juha-Matti Liukkonen) Newsgroups: rec.games.design Subject: Re: net.rpg: musing on the stat tree Message-ID: <1992Nov24.014743.8826@klaava.Helsinki.FI> Date: 24 Nov 92 01:47:43 GMT References: <1992Nov21.005748.28933@klaava.Helsinki.FI> <1992Nov23.022337.13711@alf.uib.no> Organization: University of Helsinki Lines: 44