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Article #1074RISK: Anouncement, calling for discussion, etc...
From: Peter Hj{resen
Date: Wed, 07 Oct 1992 13:33
Date: Wed, 07 Oct 1992 13:33
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Hello world...
[This is my first posting, so bear with me...]
I have been following this group for quite a while, and I (almost)
haven't seen one single discussion about RISK. I think this is a shame...
Recently I finished developing a Risk-game for Windows 3.* as part of
my study. Today, I distributed it as a "Share Ware"-program in Denmark
(home, sweet home). My plan is to it give a couple of weeks here, and
if it is a succes (well, maybe even if it aint), I will translate it to
english and distribute it worldwide. Only, I have a minor problem: I
don't know how to do this!
Should I send it out as a (uuencoded) file here?
Should I upload it to simtel-20.army.mil (and how to do that?)
Besides: Is anybody interested in a Risk-game at all, or is there a
reason, why nobody seems to talk about it...
The program, I made, was based on the following:
1) It should have a better user interface than the two Risk-programs,
that I know of: Virgin Risk for Dos (1988, I think) and RKEga for
windows (a joke in my humble opinion).
2) It should be able to play Risk at a level somewhat better than
a total novice.
I succeded in 1) and also in 2), although I would like it to play much
better. This, I would to happen with the help of all you guys (and girls,
if any). To be quite frank, after playing 10 times or so, you seem to
quess some basics about the strategy. Thereafter you beat the computer
almost everytime.
Right now, the program uses an ad hoc playing strategy, based on local
observations. I would like to hear from any of you, who migth have
interesting views on the possibility of using
1) Alpha/Beta-pruning (minimax?).
2) Graph theory.
3) Anything, that will make the program a better Risk-player.
So, if you have any suggestions on how to play Risk OR if you would
like to see my program on the net (however, whenever) OR if you have a
better game of Risk for free (maybe YOU made the perfect Risk game) OR
if you have some flaming to do (I have to learn somehow, right):
Either reply here or mail me directly.
My address is (and thanks for the attention)
rael@diku.dk
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Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!sunic!dkuug!dkuug!diku!rael
From: rael@diku.dk (Peter Hj{resen)
Newsgroups: rec.games.programmer
Subject: RISK: Anouncement, calling for discussion, etc...
Keywords: Risk
Message-ID: <1992Oct7.133312.17295@odin.diku.dk>
Date: 7 Oct 92 13:33:12 GMT
Sender: rael@rimfaxe.diku.dk
Organization: Department of Computer Science, U of Copenhagen
Lines: 55