Article View: rec.games.programmer
Article #1107mode x
From: jonathan forbes
Date: Sun, 11 Oct 1992 06:36
Date: Sun, 11 Oct 1992 06:36
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1150 bytes
-> ftp.ncsa.uiuc.edu in the file outgoing/sdollins/modex.zip. Friends -> and I wrote this library specifically for a networked 3-D space -> dogfight game -- to be released RSN under the name Netspace -- so it -> may not be as general as you might like. This must be a very popular type of game, because a friend are I are working on exactly such a game (if you've seen LineWars II, it's something like that, although it does use more than just grayscale (Mode X, of course ;-)). I'd really love to get my hands on some fast vector/poly routines though. Pity I don't have FTP access... argh. Our game will run under a multi-line BBS program. -- Canada Remote Systems - Toronto, Ontario World's Largest PCBOARD System - 416-629-7000/629-7044
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!uunet.ca!unixbox!dosgate!dosgate![jonathan.forbes@canrem.com] From: "jonathan forbes" <jonathan.forbes@canrem.com> Subject: mode x Message-ID: <1992Oct11.4192.5991@dosgate> Reply-To: "jonathan forbes" <jonathan.forbes@canrem.com> Organization: Canada Remote Systems Distribution: rec Date: 11 Oct 92 01:36:20 EST Lines: 17