Article View: rec.games.programmer
Article #1134Re: Calling all graphics artists!\
From: sl859
Date: Wed, 14 Oct 1992 00:24
Date: Wed, 14 Oct 1992 00:24
46 lines
3093 bytes
3093 bytes
>> Greets all, >> I am working on a traditional-type role playing game but I have a >>small problem. I really can't draw that well! Is there anyone out >>there who is a good artist, able to draw people and monster pictures? >>I'm not looking for anything fancy at all. The game I'm working on will >>be shareware. Is there anyone who would like to contribute? > [clip rest of article] > In relation to this is an idea I've been thinking about recently - how about > starting a collection of bitmaps suitable for tile-based RPG's or arcade > games. Could be organized by genre, game type, etc. That would give > programmers who can't draw some more incentive to get their games done. > Ideally, such a collection (along with an index of some sort) would be > stored on an FTP site somewhere. > Another code-fiddler with no artistic talent, I am a code person WITH artistic talent... If I do say so myself! :) I have done the graphics for a couple games in my time and I must say what you are looking for is a bit impractical to say the least! Why would a computer artist put his bitmap pictures out on an FTP site for people to rip off when it takes LOTS of time to do them. I suppose IF I had a cooshy job I could afford to occasionally dump off some pictures, but what use would they be... I have found that you really need to work closely with the people in charge of the game to get anything of what they are looking for. It is not a simple matter of doing lots of drawings. And Animations are the same thing. I have made a program to assist people who do 256 color PCX file bitmap animations, but even with my program it takes a lot of effort to draw stuff on the computer. I talked to one artist who had a minor in computer Graphics, where she had done bitmap drawings, etc, and she likened drawing with a mouse drawing with your shoe! In addition, I have tried to scan my sketches and then colorize them, but this too has been a ROYAL Pain... Althought I am quite pleased with how it came out... In summary, I would be surprised if anyone could take your message seriously. I feel REAL bad that most programmers cant draw, but hey, we cant do it all! Often if you work for a company you can use their gaming engine, or their extra fonts or their bitmaps, but the company will have had to have hired some artist somewhere... I guess that Computer Artists gotta eat too. wReam... Ultimate Ninja of the LNH (Legion of Net.Heroes!) P.S. JOOOOOOSH! I am having no end of trouble with the bitmaps you want me to do! Bleech! EERRRRGG! I hate doing tiles of EARTH!! YECH! WRETCH! BLAH! (Let's go back and do Elementis instead!! :)
Technical Details
Message-ID:
<1992Oct13.182431.59682@cc.usu.edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl859References:
<Bw2FtA.IMw@uxa.ecn.bgu.edu> <Bw2o7y.C06@csugrad.cs.vt.edu>Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl859 From: sl859@cc.usu.edu Newsgroups: rec.games.programmer Subject: Re: Calling all graphics artists!\ Message-ID: <1992Oct13.182431.59682@cc.usu.edu> Date: 13 Oct 92 18:24:31 MDT References: <Bw2FtA.IMw@uxa.ecn.bgu.edu> <Bw2o7y.C06@csugrad.cs.vt.edu> Organization: Utah State University Lines: 46