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Article #1238

Re: RPG

#1238
From: Victor Putz
Date: Mon, 28 Sep 1992 14:30
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Not too bad so far, but "created by a god" is still a little flimsy for
the continuation of a species.  Not saying that you need to create and
divulge the complete intricacies of a world's ecosystem, but maybe a
little work should be done here.

A little less emphasis on critters is not a bad way to play things; after
all, we are living in a pretty fascinating world today, courtesy of homo
sapiens (we screw up a lot, but we do do some pretty nifty stuff).  You
just can't have beetloads of wild monsters romping around the countryside.
 You do have an advantage in that you created intelligent races (to serve
as an army), so they won't be bent on self-destruction or interspecies
conflict so much as serving Karion.

Sounds like an okay start.  And-- yes, people will play a game if the
story is good but the graphics substandard (I was addicted to antepenult,
an ultima 3 clone released for the Amiga, for about four months last
year).  Your trick will be to get people to play it in the first place. 
Once they're into it, you will have far fewer troubles.

-->Vputz
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Message-ID: <1992Sep28.143011.1127@mnemosyne.cs.du.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!mnemosyne.cs.du.edu!nyx!vputz
References: <8340@dirac.physics.purdue.edu>

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!mnemosyne.cs.du.edu!nyx!vputz
From: vputz@nyx.cs.du.edu (Victor Putz)
Subject: Re: RPG
Message-ID: <1992Sep28.143011.1127@mnemosyne.cs.du.edu>
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Organization: University of Denver, Dept. of Math & Comp. Sci.
References: <8340@dirac.physics.purdue.edu>
Date: Mon, 28 Sep 92 14:30:11 GMT
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