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Article #1238Re: RPG
From: Victor Putz
Date: Mon, 28 Sep 1992 14:30
Date: Mon, 28 Sep 1992 14:30
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Not too bad so far, but "created by a god" is still a little flimsy for the continuation of a species. Not saying that you need to create and divulge the complete intricacies of a world's ecosystem, but maybe a little work should be done here. A little less emphasis on critters is not a bad way to play things; after all, we are living in a pretty fascinating world today, courtesy of homo sapiens (we screw up a lot, but we do do some pretty nifty stuff). You just can't have beetloads of wild monsters romping around the countryside. You do have an advantage in that you created intelligent races (to serve as an army), so they won't be bent on self-destruction or interspecies conflict so much as serving Karion. Sounds like an okay start. And-- yes, people will play a game if the story is good but the graphics substandard (I was addicted to antepenult, an ultima 3 clone released for the Amiga, for about four months last year). Your trick will be to get people to play it in the first place. Once they're into it, you will have far fewer troubles. -->Vputz
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!mnemosyne.cs.du.edu!nyx!vputz From: vputz@nyx.cs.du.edu (Victor Putz) Subject: Re: RPG Message-ID: <1992Sep28.143011.1127@mnemosyne.cs.du.edu> Sender: usenet@mnemosyne.cs.du.edu (netnews admin account) Organization: University of Denver, Dept. of Math & Comp. Sci. References: <8340@dirac.physics.purdue.edu> Date: Mon, 28 Sep 92 14:30:11 GMT Lines: 23