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Article #1369

no-so-random numbers...

#1369
From: death
Date: Thu, 15 Oct 1992 23:22
11 lines
890 bytes
Borland C++ has a random number generation feature.  However, this does
not produce statistically (bell curve) random numbers until you get into
an -extremely- high quantity of numbers.

Does anyone know of a random number generator, publicly available, or
a good algorithm for some?  It will be implemented in C.
-- 
Jeff M. Garzik                    |
25861 Georgia Tech Station        | "Only sheep need a leader"
Atlanta, GA  30332                |                       - Nomeansno
E-Mail: gtd543a@prism.gatech.edu  |
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From: gtd543a@prism.gatech.EDU (death)
Newsgroups: rec.games.programmer,comp.programming
Subject: no-so-random numbers...
Message-ID: <71424@hydra.gatech.EDU>
Date: 15 Oct 92 23:22:25 GMT
Followup-To: rec.games.programmer
Organization: Fool's Paradise
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