🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: rec.games.programmer
Article #1656

Re: Getting A Job Game Programming

#1656
From: Jeff Miller
Date: Fri, 20 Nov 1992 16:20
13 lines
1441 bytes
The feeling I get from many companies I've talked too at shows, there are
VERY FEW game programmers who are full time staffers.  Your best bet would
be to write a game, copyright it (at get proper protection, etc), send it
to some companies (perhaps a non-disclosure statement?), and then see what
they say.  If it's marketable, they'll buy it, and you get royalties.  Pretty
much the same as working on site, except you must have a working or finished
project, instead of expecting the company to teach you what to do.

-- 
 _____________________________________________________________________________
|                                                                             |
| "Nuke the unborn gay whales!" |  millerje@cs.colostate.edu  |  Jeff Miller  |
|_____________________________________________________________________________|
Technical Details
Message-ID: <Nov20.162026.38929@yuma.ACNS.ColoState.EDU>
Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!sample.eng.ohio-state.edu!purdue!yuma!millerje
References: <1992Nov17.051712.18226@julian.uwo.ca> <1992Nov20.131956.10514@nuscc.nus.sg>

Show Full Headers
Complete Article Headers
Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!sample.eng.ohio-state.edu!purdue!yuma!millerje
From: millerje@CS.ColoState.EDU (Jeff Miller)
Subject: Re: Getting A Job Game Programming
Sender: news@yuma.ACNS.ColoState.EDU (News Account)
Message-ID: <Nov20.162026.38929@yuma.ACNS.ColoState.EDU>
Date: Fri, 20 Nov 1992 16:20:26 GMT
References: <1992Nov17.051712.18226@julian.uwo.ca> <1992Nov20.131956.10514@nuscc.nus.sg>
Nntp-Posting-Host: mozart.cs.colostate.edu
Organization: Colorado State University, Computer Science Department
Lines: 13