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Article #1658

Re: Getting A Job Game Programming

#1658
From: .
Date: Fri, 20 Nov 1992 16:38
45 lines
2313 bytes
In article <1992Nov20.131956.10514@nuscc.nus.sg> isc10144@nusunix1.nus.sg  
(CHAN NICODEMUS) writes:
> JAMES MCGINLEY (mcginle@obelix.gaul.csd.uwo.ca) wrote:
> : I assume the following questions have been asked hundreds of times but  
I'm new
> : to this group. Anyways, bear with me while I ask :
> : 1. Has someone compiled a list of addresses of companies that make  
games?
> :      If you could send it to me - or post it - I would appreciate it.
> : 2. What are the chances of getting hired at these companies?
> : 3. What is the standard background of most game programmers (i.e. Do  
you
> :      need a computer science degree? Do you need an art background?
> :      Are the big name programmers today the same people that started  
out
> :      programming commercial Atari games?)
> : 4. Do you need to have a shareware game to get looked at?
> : 5. Are there any computer game making companies in Canada?
> : 6. Do I have a hope in hell of getting into the video game industry?
> : 
> : Any information at all on anything (I'll even take unsubstantiated  
opinions)
> : would be fantastique. I (along with everybody else here I presume)  
would
> : love a job programming computer games.
> : 
> : Thanks a million,
> : Jim 'I'm doomed to work at a bank' McGinley
> : 
> : P.S. Thanks for all the help everyone gave me about redefining  
characters!
> 
> I think that I quite agree with him.  But what is the competition and
> marketableness of people like us?  I'm sure there are a lot of people
> out there looking for these type of jobs.  
> 
> 
> 
> Nico.
> Department of Information Systems and Computer Science,
> National University of Singapore.



gad! don't i *WISH* i could get a job doing what i would love!!
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Newsgroups: rec.games.programmer
Subject: Re: Getting A Job Game Programming
Message-ID: <1992Nov20.163827.29530@wam.umd.edu>
Date: 20 Nov 92 16:38:27 GMT
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