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Article #1833

Re: Novell-Network Games: How to program?

#1833
From: Jon E. Mittelhauser
Date: Sat, 23 Jan 1993 21:40
36 lines
2351 bytes
stoned@wimsey.bc.ca (Darren Stone) writes:
>sn (sn@plato.chemietechnik.uni-dortmund.de) wrote:
>: We have a new Novell (3.11) Network at our university, and
>: I'd like to program some multi-user games taking advantage
>: of the network. Where can I get information about how to
>: do the communication-routines? Do I have to buy a book about
>: this or are there some text files available via FTP?
>
>I had the same problem.  I wanted to do multi-user stuff over Novell,
>without even having to worry if the server itself was up or if users
>were logged into it.  If you want to do this, you want to learn IPX/SPX
>programming.  This is peer-to-peer communication.  It's not too bad
>(there's about a dozen or less routines you need to use).
>
>Two good books on this are:
>
>Programmer's Guide to Netware, McGraw Hill
>Network Programming in C, Que
>

   I recently decided to add IPX/SPX support for our game Netspace (which
currently only uses TCP/IP).  By far the best book which I was able to find
is "C Programmer's Guide to Netbios, IPX, and SPX" by David Schwaderer and
published by SAMS Publishing (c) 1992.  Library of Congress Catalog Card
Number: 92-61286.  ISBN:0-672-30050-8.  That should give you enough
information to order it if you cannot find it in a store.  :^)
   The book comes with a source disk for MSC 7.0 and/or Borland 3.1 and
includes "Complete Netbios 2.h,ipx.h, and spx.h applications.  Real-time
LAN conferencing application, intermediate datagram application, and C file
transfer application".  I haven't had the time to port Netspace to SPX yet,
but it doesn't look like it will be too bad....

-Jon Mittelhauser (jonm@ncsa.uiuc.edu)
 Dragon Palace Software 
 509 W. Park Ave 
 Champaign, IL 61820
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From: jonm@void.ncsa.uiuc.edu (Jon E. Mittelhauser)
Subject: Re: Novell-Network Games: How to program?
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Date: Sat, 23 Jan 1993 21:40:07 GMT
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