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Article #1913

Collision Detection FAQ Compilation

#1913
From: sl859
Date: Sun, 10 Jan 1993 05:02
15 lines
1156 bytes
Ok, Ok I am now kicking myself for not extracting, cataloging and attentively
reading each post on Collision Detection.  So Did that subject get placed into 
the FAQ?  If so Can someone repost it for me?  I wouldn't be surprised if it
didn't get put into the FAQ since the subject is quite vast and the replies are
quite varied, however, now that I am interested in the subject I am hoping to
obtain some varied approaches to the subject.  I can imagine some methods, and
have read quite a few as well, however, I would be interested to know any other
ingenious little hacks, kludges, brainstorms, tricks and techniques...

						  wReam...

P.S.  Perhaps the great Cyberman has it in the FAQ somewhere... :)  
      If it isn't in the FAQ, I would be willing to compile a list of
techniques and methods according to the responses of this message.
	
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Message-ID: <1993Jan9.230248.62589@cc.usu.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl859

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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl859
From: sl859@cc.usu.edu
Newsgroups: rec.games.programmer
Subject: Collision Detection FAQ Compilation
Message-ID: <1993Jan9.230248.62589@cc.usu.edu>
Date: 9 Jan 93 23:02:48 MDT
Organization: Utah State University
Lines: 16