Article View: rec.games.programmer
Article #1929Wanted: Computer Games Design Course Textbook
From: J.C. Hamlin
Date: Wed, 27 Jan 1993 22:34
Date: Wed, 27 Jan 1993 22:34
29 lines
2218 bytes
2218 bytes
I'm searching for a textbook (or books) to be used in conjunction with teaching a computer games design course at the University of Minnesota. The ideal book would cover computer games theory, with some emphasis on raster (bitmap) algorithms spefically for use in a computer game. I'm interested in a book that would discuss different game styles such as action/arcade style, turn based, multi-user real-time; graphics styles like 2D raster, 2D vector, 3D vector; and describe the theory behind the development of games on a computer system. The book need not describe simple raster algorithms like line drawing or simple 3D graphics as the Foley and Van Damme book covers this material quite well. I'm not interested in books that describe how to use a particular graphics platform, how to build a boardgame, or how to make a smart computer opponent (AI stuff). So far, I've found very little that would work well as a textbook for a computer games course. I've found some that do a good job of describing certain types of games like wargames (The Complete Wargaming Handbook, 2nd Edition) which touch on computer games, but again, nothing that would serve as a good textbook. I'm sure other universities may offer courses similar to this and I would be interested to know what types of literature are being used to teach those courses. Please, no suggestion is too stupid. Send me enough information so that I can obtain the material, and if possible a short summary of the contents. I appreciate your time and consideration. Thank you in advance, J.C. Hamlin jch@cs.umn.edu
Technical Details
Message-ID:
<C1JApt.70p@news2.cis.umn.edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!opl.com!hri.com!spool.mu.edu!sol.ctr.columbia.edu!The-Star.honeywell.com!umn.edu!xerxes.cs.umn.edu!jchShow Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!opl.com!hri.com!spool.mu.edu!sol.ctr.columbia.edu!The-Star.honeywell.com!umn.edu!xerxes.cs.umn.edu!jch From: jch@xerxes.cs.umn.edu (J.C. Hamlin) Newsgroups: rec.games.programmer Subject: Wanted: Computer Games Design Course Textbook Keywords: computer games design course textbook wanted Message-ID: <C1JApt.70p@news2.cis.umn.edu> Date: 27 Jan 93 22:34:40 GMT Sender: news@news2.cis.umn.edu (Usenet News Administration) Organization: University of Minnesota, Department of Computer Science Lines: 29 Nntp-Posting-Host: xerxes.cs.umn.edu