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Article #203

Re: Game languages: not a

#203
From: Tom Boutell
Date: Sun, 26 Jul 1992 16:57
13 lines
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I wasn't aware you envisioned your game language as a preprocessor
for C++. That opens up some serious possibilities, since it really
could add new usefulness without reinventing the wheel. Perhaps,
since you're sick of the flamewar on this topic, you could email
me more details? I'm genuinely interested.

-T


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Message-ID: <1992Jul26.165749.24030@cshl.org>
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!Germany.EU.net!gmd.de!jvnc.net!phage!boutell
References: <gate.TTyFoB1w165w@toz.buffalo.ny.us>

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!Germany.EU.net!gmd.de!jvnc.net!phage!boutell
From: boutell@cshl.org (Tom Boutell)
Subject: Re: Game languages: not a
Message-ID: <1992Jul26.165749.24030@cshl.org>
Sender: news@cshl.org (NO MAIL)
Organization: Cold Spring Harbor Laboratory
References: <gate.TTyFoB1w165w@toz.buffalo.ny.us>
Date: Sun, 26 Jul 92 16:57:49 GMT
Lines: 14