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Article #2074Re: Gaming System vs. PC
From: Mark Langerak
Date: Thu, 28 Sep 1995 09:50
Date: Thu, 28 Sep 1995 09:50
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868 bytes
In article <DFHoBD.78w@cix.compulink.co.uk> jsan@cix.compulink.co.uk ("Jez San") writes:
>The puny caches in the Saturn and PlayStation don't make it wasy to run
>code anywhere near as fast as a 486 or Pentium run it.
Of course, this means that the Saturn and PSX versions of Brender will be a lot
slower than the PC version? ;-)
Mark Langerak
Sega Europe.
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Path: arc1-ca.pugleaf.net!sega.sega.co.uk!not-for-mail From: langerm@sega.sega.co.uk (Mark Langerak) Newsgroups: rec.games.programmer,comp.os.msdos.programmer,comp.lang.c++,comp.lang.c,alt.msdos.programmer Subject: Re: Gaming System vs. PC Date: 28 Sep 1995 09:50:49 -0000 Organization: Sega Europe Ltd, London, UK. Message-ID: <44dr5p$7cs@sega.sega.co.uk> References: <441a7c$ha9@mars.earthlink.net> <811885865.27479@zonk.team17.co.uk> <DFHoBD.78w@cix.compulink.co.uk> NNTP-Posting-Host: sega22.sega.co.uk