Article View: rec.games.programmer
Article #2161Re: Int 10h
From: Ron Collins
Date: Mon, 05 Feb 1996 14:03
Date: Mon, 05 Feb 1996 14:03
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1233 bytes
Justin Liew (jliew@wimsey.com) wrote: : I'm writing a game in mode 13h in Turbo C, and the fonts in mode 13h look : really crappy. I perused Ralf brown's interrupt page for ways to get : better fonts, and I came up with int10h. How would I go about : implementing this interrupt to bring in better fonts. Where could I : download fonts, what form are they in, and how do I use them with the : interrupt to allow me to use them? If you know, could you please help me? : Thanx : JUSTIN You're asking the wrong people here. Ask this over in comp.msdos.programmer, or one of the graphics groups. BTW, mode 13h is 320x200 pixels; I don't think *any* font is going to look very good at that low resolution. -- collins --
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Path: arc1-ca.pugleaf.net!thor.tu.hac.com!collins From: collins@thor.tu.hac.com (Ron Collins) Newsgroups: rec.games.programmer,comp.lang.c,alt.lang.asm,comp.lang.asm.x86 Subject: Re: Int 10h Followup-To: rec.games.programmer,comp.lang.c,alt.lang.asm,comp.lang.asm.x86 Date: 5 Feb 1996 14:03:57 GMT Organization: Advanced Depot Systems Message-ID: <4f52od$bni@hacgate2.hac.com> References: <4f2v3d$qs9@wolfe.wimsey.com> NNTP-Posting-Host: thor.tu.hac.com X-Newsreader: TIN [version 1.2 PL2]