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Article #2172Re: Monster 3DII (3DFx) 8megs & DX6
From: PAC
Date: Sat, 05 Sep 1998 00:00
Date: Sat, 05 Sep 1998 00:00
51 lines
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2541 bytes
DX6 drivers are due in October probably and definitely before the Christmas games rush. -- Phillip Cunningham Remove the 'dot' between oz and email to reply John Miles wrote in message <35F0A258.29FD@pop.removethistomailme.net>... >Fred wrote: >> >> Under the current 3dfx /monster3d2 driver, you can only do multi-pass >> multi-texturing in D3D. the latest driver from diamond is the same as the >> 3dfx reference driver [which is released in 7/20]. They are DX5 driver only. >> >> maybe we need to wait one more month to get the 3dfx DX6 driver, which can >> do single pass duel-texturing and [hopefully] triple-buffering in d3d. >> >> dont know about the plan for w-buffer, tho. >> >> Vince Valenti wrote in message <35F082C2.F36A5496@vegas.infi.net>... >> >Question: >> > >> >I am programming in DX6. When I check for the caps for the 3d card, >> >it tells me that multitexture, xxxBLEND_ADD, and W_buffers are not >> >available for this card. >> > >> >I know that all three features are available on the Voodoo 2 card, >> >And I have tried the drivers that come with Diamond, and the >> >newest reference drivers I could find (7/25/98). >> > >> >Are there new drivers that are out yet that will add these features, >> >that both the card, and D3D support ? >> > >> >Vince > >3Dfx seems to be playing games with their driver releases, in an effort >to make Glide more attractive to developers. Their D3D drivers have >always been artificially crippled in various unnecessary ways. > >IMHO they had better get a clue and start paying attention to D3D >support, to try to regain some of the apparent competitiveness they've >lost to the other vendors lately. > >-- jm > >------------------------------------------------------ >Note: My E-mail address has been altered to avoid spam >------------------------------------------------------
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fe306,d256e58e82eedc01 X-Google-Attributes: gidfe306,public X-Google-Thread: 1050fa,d256e58e82eedc01 X-Google-Attributes: gid1050fa,public From: "PAC" <pfsrc@oz.email.com.au> Subject: Re: Monster 3DII (3DFx) 8megs & DX6 Date: 1998/09/05 Message-ID: <6sqo6q$al$1@reader1.reader.news.ozemail.net> X-Deja-AN: 388093250 References: <35F082C2.F36A5496@vegas.infi.net> <6sq1ln$mnr$1@kraken.itc.gu.edu.au> <35F0A258.29FD@pop.removethistomailme.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 Organization: OzEmail Ltd. Newsgroups: rec.games.programmer,3dfx.d3d.drivers