🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: rec.games.programmer
Article #2222

Re: Interactive Adventure Writting Language

#2222
From: Jon R Bryan
Date: Tue, 11 Apr 1989 14:26
9 lines
907 bytes
In article <39514@vax1.tcd.ie>, trolfs@vax1.tcd.ie (Tommy) writes:
>   I'm in the initial stages of considering writting an *Interactive
> Adventure Writting [sic] Language*.

Electronic Arts' "Adventure Construction Set" was written in Forth by,
umm, Glen Tenney I think.  It's been a long time since I spoke with him
(almost three years).  I always thought it would be interesting to write
something like that.  The thought of writing a parser makes my skin
crawl, though.  :)
Technical Details
Message-ID: <989@intvax.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ncar!unmvax!intvax!bryan
References: <39514@vax1.tcd.ie>

Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ncar!unmvax!intvax!bryan
From: bryan@intvax.UUCP (Jon R Bryan)
Newsgroups: rec.games.programmer,comp.lang.forth
Subject: Re: Interactive Adventure Writting Language
Summary: Adventure Construction Set
Message-ID: <989@intvax.UUCP>
Date: 11 Apr 89 14:26:20 GMT
References: <39514@vax1.tcd.ie>
Organization: Sandia National Labs, Org. 1411, Albq, NM
Lines: 9