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Article #2376Re: DirectX and Linux/Unix as a game development/target environment
From: Paul Bleisch
Date: Thu, 30 Jan 1997 00:00
Date: Thu, 30 Jan 1997 00:00
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Peter Stephane (speter@essi.fr) wrote: : Once this will be accomplished, we can make a wrapper library on top : of this Linux API that is very similar to DirectX (which relies on the : COM object model and so is very specific to Windows!!) or another : game-related API. : COM is not specific to Windows. The implementation of DX using COM under Windows is specific to Windows. I have COM compliant objects that work just fine without Windows. Paul
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fe306,47eb908674151108 X-Google-Attributes: gidfe306,public X-Google-Thread: 1103af,47eb908674151108 X-Google-Attributes: gid1103af,public X-Google-Thread: 1025b4,47eb908674151108 X-Google-Attributes: gid1025b4,public From: pbleisch@uiuc.edu (Paul Bleisch) Subject: Re: DirectX and Linux/Unix as a game development/target environment Date: 1997/01/30 Message-ID: <5cr4f2$22j@vixen.cso.uiuc.edu> X-Deja-AN: 213294907 references: <slrn45eemkt.t9a.nino@a0.complang.tuwien.ac.at> <32E7666F.20F6@essi.fr> <5ciq9t$j5s$2@bigboote.WPI.EDU> <32F09B1D.1CFB@essi.fr> followup-to: rec.games.programmer,comp.os.linux.misc,gnu.misc.discuss organization: University of Illinois at Urbana newsgroups: rec.games.programmer,comp.os.linux.misc,gnu.misc.discuss