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Article #335

Re: play by internet?

#335
From: Scott Bronson
Date: Sun, 12 Apr 1992 21:43
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In <9APR92.16231988@enh.nist.gov> tjb@enh.nist.gov writes:

>Hi,
>I noticed that some flight simulators allow playing against someone
>else using a modem. I was wondering if it is possible to make
>such a game that would link to the internet and allow many
>players to play at the same time.

Do you mean by internet or by the Internet?  If it's by ARPANet,
CSNet, BitNet, Janet, Funet, and all the other nets collectively
called the Internet, then not really.  You'll notice that you can
get pauses of around five secons regularly.

The Internet is certainly not good for real-time games.  However,
you'll notice that MUDs work because they're not quite real-time.

If you mean internet -- a bunch of LANs strung together over leased
lines or sattelites, then I don't see a problem offhand.  Depends
on the particular internet.

	- Scott
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Path: arc1-ca.pugleaf.net!sparky!uunet!usc!sol.ctr.columbia.edu!ucselx!network.ucsd.edu!ucsbcsl!mcl!scott
From: scott@mcl.mcl.ucsb.edu (Scott Bronson)
Newsgroups: rec.games.programmer
Subject: Re: play by internet?
Message-ID: <scott.703114984@mcl>
Date: 12 Apr 92 21:43:04 GMT
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