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Article #336

Re: play by internet?

#336
From: Chet Laughlin
Date: Mon, 13 Apr 1992 03:39
26 lines
1861 bytes
In article <9APR92.16231988@enh.nist.gov> tjb@enh.nist.gov writes:
>Hi,
>I noticed that some flight simulators allow playing against someone
>else using a modem. I was wondering if it is possible to make
>such a game that would link to the internet and allow many
>players to play at the same time.

There is such a beast that is part of the games package on your 
standard Silicon Graphics machines.  There are several types of
planes one can fly if I remember right.  There is some basic
scenery and an airport also.  I think one can play up to 5 or 6
people simultaneously.  I do know the network traffic can be quite
demanding - there are rumors that a group of grads disconnect some
of the SGI's around here from the main backbone late on weekend nights
to duel it out amoung themselves.  One of the system's programmers 
here seems to be pretty good at it.  I myself can't keep the plane
up, much less release SAMs while performing some exotic manouver.

---------------------------------------------------------------------
| Chet Laughlin                  reply:chetl@archone.tamu.edu       |
| "There is no Computer Science, it is all witchcraft."             |
|                                MIT Math department, 1958          |
| I do not speak for Texas A&M University, and they rarely speak    |
| for me.                                                           |
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~
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Message-ID: <12286@tamsun.tamu.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!tamsun!donald!chetl
References: <9APR92.16231988@enh.nist.gov>

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Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!tamsun!donald!chetl
From: chetl@donald.tamu.edu (Chet Laughlin)
Newsgroups: rec.games.programmer
Subject: Re: play by internet?
Message-ID: <12286@tamsun.tamu.edu>
Date: 13 Apr 92 03:39:22 GMT
References: <9APR92.16231988@enh.nist.gov>
Sender: usenet@tamsun.tamu.edu
Organization: College of Architecture, Texas A&M University
Lines: 26