Article View: rec.games.programmer
Article #383Re: Game libraries...
From: Mike Mcaulay
Date: Sat, 01 Aug 1992 03:58
Date: Sat, 01 Aug 1992 03:58
18 lines
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930 bytes
sl8nl@cc.usu.edu writes:
SL>My perspective mapping and scaling code is under 600 bytes long. The scalin
SL>code is 332 bytes long. The perspective mapper is around 120 bytes.
SL>I will post these tomorrow.
SL>I had written another longer message, but I accidently aborted it (I hate
SL>myself now). That message described the whole process, but I'll let
SL>the code speak for itself.
Please do! I'm looking forward to seeing it.
Thanks,
M.
---
. SLMR 2.1 . The illuminosity factor is on Lord!
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Path: arc1-ca.pugleaf.net!sparky!uunet!olivea!decwrl!csus.edu!netcomsv!spacebbs!mike.mcaulay From: mike.mcaulay@spacebbs.com (Mike Mcaulay) Newsgroups: rec.games.programmer Subject: Re: Game libraries... Message-ID: <372.1599.uupcb@spacebbs.com> Date: 1 Aug 92 03:58:00 GMT Reply-To: mike.mcaulay@spacebbs.com (Mike Mcaulay) Organization: SPACE BBS - Menlo Park, CA - 10 Lines + 4gB - 415-323-4193 Lines: 18