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Article #383

Re: Game libraries...

#383
From: Mike Mcaulay
Date: Sat, 01 Aug 1992 03:58
18 lines
930 bytes
sl8nl@cc.usu.edu writes:

SL>My perspective mapping and scaling code is under 600 bytes long.  The scalin
SL>code is 332 bytes long.  The perspective mapper is around 120 bytes.
SL>I will post these tomorrow.

SL>I had written another longer message, but I accidently aborted it (I hate
SL>myself now).  That message described the whole process, but I'll let
SL>the code speak for itself.

Please do!  I'm looking forward to seeing it.

Thanks,

M.
---
 . SLMR 2.1 . The illuminosity factor is on Lord!
         
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Path: arc1-ca.pugleaf.net!sparky!uunet!olivea!decwrl!csus.edu!netcomsv!spacebbs!mike.mcaulay
From: mike.mcaulay@spacebbs.com (Mike Mcaulay)
Newsgroups: rec.games.programmer
Subject: Re: Game libraries...
Message-ID: <372.1599.uupcb@spacebbs.com>
Date: 1 Aug 92 03:58:00 GMT
Reply-To: mike.mcaulay@spacebbs.com (Mike Mcaulay)
Organization: SPACE BBS - Menlo Park, CA - 10 Lines + 4gB - 415-323-4193
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