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Article #382

Re: Perspective Mapper and Scaler Code...

#382
From: sl8nl
Date: Sat, 01 Aug 1992 18:22
15 lines
1082 bytes
>>Due to the fact that many people have emailed me saying "Where is the code?",
>>I'm reposting it again.  I posted it several days ago.  Maybe I'll have to
>>split the message into four parts or something. - Josh
> 
> They probably meant the TADS clone.  That's what all the hoopla seemed to
> be about.  Whether or not it really was 18k etc.  I'm sure some of
> your doubters would like to at least play around with the executable.

No, I got a lot of email asking where it was.  Maybe this time it made it
to them.

Actually, I looked at the ADVSYS compiler and interpreter.  David Betz's 
compiler .EXE was 18k.  The interpreter .EXE was 13k.  

Josh
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Message-ID: <1992Aug1.122256.57758@cc.usu.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!sun-barr!ames!agate!dog.ee.lbl.gov!hellgate.utah.edu!cc.usu.edu!sl8nl
References: <1992Jul31.193651.57747@cc.usu.edu> <1992Aug1.145015.25570@wam.umd.edu>

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Path: arc1-ca.pugleaf.net!sparky!uunet!sun-barr!ames!agate!dog.ee.lbl.gov!hellgate.utah.edu!cc.usu.edu!sl8nl
From: sl8nl@cc.usu.edu
Newsgroups: rec.games.programmer
Subject: Re: Perspective Mapper and Scaler Code...
Message-ID: <1992Aug1.122256.57758@cc.usu.edu>
Date: 1 Aug 92 12:22:56 MDT
References: <1992Jul31.193651.57747@cc.usu.edu> <1992Aug1.145015.25570@wam.umd.edu>
Organization: Utah State University
Lines: 17