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Article #387

Re: Perspective Mapper and Scaler Code...

#387
From: sl8nl
Date: Sun, 02 Aug 1992 19:43
11 lines
973 bytes
>> Besides, Mike, you're an Amiga programmer, right?  C on the Amiga is
>> much more highly optimized than typical C compilers on the IBM.  The only
>> compilers that I've been told that do global optimizing (and have for
>> years) on the IBM is Watcom C and Zortech C...but I can't afford either.
>>
> 
> Even though Amiga 'C' compilers claim to be good, I generate 5x better code
> by hand in assembly!  :)

Well, of course.  That's why the mapper was written in assembly and not, gag,
Pascal or C.  That would be a major slowdown.
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Message-ID: <1992Aug2.134310.57771@cc.usu.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl
References: <mykes.0b6t@amiga0.SF-Bay.ORG> <1992Aug1.122114.57757@cc.usu.edu> <mykes.0baf@amiga0.SF-Bay.ORG>

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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl
From: sl8nl@cc.usu.edu
Newsgroups: rec.games.programmer
Subject: Re: Perspective Mapper and Scaler Code...
Message-ID: <1992Aug2.134310.57771@cc.usu.edu>
Date: 2 Aug 92 13:43:09 MDT
References: <mykes.0b6t@amiga0.SF-Bay.ORG> <1992Aug1.122114.57757@cc.usu.edu> <mykes.0baf@amiga0.SF-Bay.ORG>
Distribution: world
Organization: Utah State University
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