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Article #387Re: Perspective Mapper and Scaler Code...
From: sl8nl
Date: Sun, 02 Aug 1992 19:43
Date: Sun, 02 Aug 1992 19:43
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>> Besides, Mike, you're an Amiga programmer, right? C on the Amiga is >> much more highly optimized than typical C compilers on the IBM. The only >> compilers that I've been told that do global optimizing (and have for >> years) on the IBM is Watcom C and Zortech C...but I can't afford either. >> > > Even though Amiga 'C' compilers claim to be good, I generate 5x better code > by hand in assembly! :) Well, of course. That's why the mapper was written in assembly and not, gag, Pascal or C. That would be a major slowdown.
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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl From: sl8nl@cc.usu.edu Newsgroups: rec.games.programmer Subject: Re: Perspective Mapper and Scaler Code... Message-ID: <1992Aug2.134310.57771@cc.usu.edu> Date: 2 Aug 92 13:43:09 MDT References: <mykes.0b6t@amiga0.SF-Bay.ORG> <1992Aug1.122114.57757@cc.usu.edu> <mykes.0baf@amiga0.SF-Bay.ORG> Distribution: world Organization: Utah State University Lines: 11