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Article #396

Re: Perspective Mapper and Scaler Code...

#396
From: Secret Mud
Date: Mon, 03 Aug 1992 14:24
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From: mykes@amiga0.SF-Bay.ORG (Mike Schwartz)
>Here's a programmer who is very professional.  Note that he chose to use
>Pascal to do the mundane tasks of opening files, parsing PCX format,
>and setting things up.  Then he lets it rip in 100% assembly.  Actually,
>there is about 100 lines too many of Pascal for my blood :)
>

At least he didn't use C for the wrapping.  Without Turbo Pascal's smart
linking, it would probably pull in 32k of libraries.

 - Ron Sharp.
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From: ron@zooid.guild.org (Secret Mud)
Newsgroups: rec.games.programmer
Subject: Re: Perspective Mapper and Scaler Code...
Message-ID: <712851855.9378@zooid.guild.org>
Date:  3 Aug 92 14:24:15 GMT
Lines: 11