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Article #396Re: Perspective Mapper and Scaler Code...
From: Secret Mud
Date: Mon, 03 Aug 1992 14:24
Date: Mon, 03 Aug 1992 14:24
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From: mykes@amiga0.SF-Bay.ORG (Mike Schwartz) >Here's a programmer who is very professional. Note that he chose to use >Pascal to do the mundane tasks of opening files, parsing PCX format, >and setting things up. Then he lets it rip in 100% assembly. Actually, >there is about 100 lines too many of Pascal for my blood :) > At least he didn't use C for the wrapping. Without Turbo Pascal's smart linking, it would probably pull in 32k of libraries. - Ron Sharp.
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Path: arc1-ca.pugleaf.net!sparky!uunet!uunet.ca!geac!zooid!ron From: ron@zooid.guild.org (Secret Mud) Newsgroups: rec.games.programmer Subject: Re: Perspective Mapper and Scaler Code... Message-ID: <712851855.9378@zooid.guild.org> Date: 3 Aug 92 14:24:15 GMT Lines: 11