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Article #395Re: Perspective Mapper and Scaler Code...
From: sl8nl
Date: Mon, 03 Aug 1992 16:43
Date: Mon, 03 Aug 1992 16:43
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867 bytes
>> > Even though Amiga 'C' compilers claim to be good, I generate 5x better code >> > by hand in assembly! :) >> >> Well, of course. That's why the mapper was written in assembly and not, gag, >> Pascal or C. That would be a major slowdown. > > Assembly language is going to make your 50MHz 486 go THAT much faster, too :) That is, when I get one of those...
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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl From: sl8nl@cc.usu.edu Newsgroups: rec.games.programmer Subject: Re: Perspective Mapper and Scaler Code... Message-ID: <1992Aug3.104323.57797@cc.usu.edu> Date: 3 Aug 92 10:43:23 MDT References: <mykes.0b6t@amiga0.SF-Bay.ORG> <1992Aug1.122114.57757@cc.usu.edu> <mykes.0baf@amiga0.SF-Bay.ORG> <1992Aug2.134310.57771@cc.usu.edu> <mykes.0bde@amiga0.SF-Bay.ORG> Distribution: world Organization: Utah State University Lines: 10