🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: rec.games.programmer
Article #423

Re: ModeY vs. 13h

#423
From: Court Demas
Date: Wed, 05 Aug 1992 15:00
9 lines
801 bytes
     The library I'm writing can use either 320x200, 320x240 or 360x480
(all planar modeX style) and each gives almost exactly the same speed (with
various levels of squashedness).  I really can't think of any reason why they
would be different - code is absolutely identical for drawing in either mode,
except the mode-setting code of course.  Are you SURE you're using modeY? :-)


-court
Technical Details
Message-ID: <UeTynzG00WB703IJ50@andrew.cmu.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!gatech!psuvax1!rutgers!rochester!cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!andrew.cmu.edu!cd2a+

Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!gatech!psuvax1!rutgers!rochester!cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!andrew.cmu.edu!cd2a+
From: cd2a+@andrew.cmu.edu (Court Demas)
Newsgroups: rec.games.programmer
Subject: Re: ModeY vs. 13h
Message-ID: <UeTynzG00WB703IJ50@andrew.cmu.edu>
Date: 5 Aug 92 15:00:15 GMT
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Lines: 9