🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: rec.games.programmer
Article #424

VGA Latches

#424
From: Court Demas
Date: Wed, 05 Aug 1992 15:06
14 lines
1087 bytes
   I'm fairly new to VGA hardware programming, but I think I've really gotten
the hang of the registers and latches and such (for Mode-X in particular).
The problem:  is there ANY way to perform logical functions between the latches
and video memory?  I can AND/OR/XOR pixels onto the screen very easily - just
setting the rotate/function select, reading from video (to prime the latches)
and then writing back.  This makes sense, but many of my routines write to
all planes at once - like rectangle fills, horizontal lines, and all bitblts.
Animating with ModeX seems a tad bit less attractive if it takes 4x as long
just to do an XOR.

any suggestions?

-court
Technical Details
Message-ID: <geTytQu00WB7I3IJUQ@andrew.cmu.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!wupost!udel!rochester!cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!andrew.cmu.edu!cd2a+

Show Full Headers
Complete Article Headers
Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA
Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!wupost!udel!rochester!cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!andrew.cmu.edu!cd2a+
Newsgroups: rec.games.programmer
Message-ID: <geTytQu00WB7I3IJUQ@andrew.cmu.edu>
Date: Wed,  5 Aug 1992 11:06:04 -0400 
From: Court Demas <cd2a+@andrew.cmu.edu>
Subject: VGA Latches
Lines: 14