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Article #430Re: 3d geometry... help please.
From: GMM
Date: Wed, 05 Aug 1992 20:07
Date: Wed, 05 Aug 1992 20:07
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952 bytes
In article <l7lhdbINNkcc@aludra.usc.edu> mduffy@aludra.usc.edu (Michael Duffy) writes: >I'm trying to figure out the FASTEST way to figure out the angle between two >rays in space, given any three points (say (a,b,c), (d,e,f), and (g,h,i) with >(d,e,f) as the point where both rays originate). Could you give more information on the accuracy needed? Depending on the situation, there are a few different short cuts that you can use since you are going for the fastest way. Send more information and be glad to help if I can. Gary
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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!uflorida!reef.cis.ufl.edu!gmt From: gmt@reef.cis.ufl.edu (GMM) Newsgroups: rec.games.programmer Subject: Re: 3d geometry... help please. Message-ID: <36685@uflorida.cis.ufl.edu> Date: 5 Aug 92 20:07:14 GMT References: <l7lhdbINNkcc@aludra.usc.edu> Sender: news@uflorida.cis.ufl.edu Organization: Univ. of Florida CIS Dept. Lines: 11 Nntp-Posting-Host: reef.cis.ufl.edu