Article View: rec.games.programmer
Article #429Re: VGA Latches
From: Daniel Reznick
Date: Wed, 05 Aug 1992 18:54
Date: Wed, 05 Aug 1992 18:54
18 lines
1437 bytes
1437 bytes
as my understanding goes, when you read from the VGA, 4 latches are set, one from each plane, so, the reasoning goes, that if you want to prime the latches to user the VGA to do your logical operations (AND/OR...) then you will simply have to read ONCE per write, so it will take 2X longer to do things, which if you are updating 4 planes at a time is STILL 2X faster than mode 13h, assuming of course that 13h and ModeX really do work at the same speed, as there is some debate and I haven't done any experimenting myself yet. on another note, does anyone know of a good way to debug programs that use ModeX without killing the graphics display? Turbo Debugger fails miserably at this. I would be happy with suggestions for other debugging software that leaves the VGA registers alone. I am mainly interested in debugging graphics code on a system with one monitor, as I can't really afford to go and buy a new one right now. dan reznick reznick@acf3.nyu.edu
Technical Details
Message-ID:
<62430004@acf3.NYU.EDU>Path:
arc1-ca.pugleaf.net!sparky!uunet!dtix!darwin.sura.net!mips!swrinde!elroy.jpl.nasa.gov!ucla-cs!rutgers!cmcl2!acf3!reznickReferences:
<geTytQu00WB7I3IJUQ@andrew.cmu.edu>Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!dtix!darwin.sura.net!mips!swrinde!elroy.jpl.nasa.gov!ucla-cs!rutgers!cmcl2!acf3!reznick From: reznick@acf3.NYU.EDU (Daniel Reznick) Newsgroups: rec.games.programmer Subject: Re: VGA Latches Message-ID: <62430004@acf3.NYU.EDU> Date: 5 Aug 92 18:54:00 GMT References: <geTytQu00WB7I3IJUQ@andrew.cmu.edu> Sender: notes@cmcl2.nyu.edu (Notes Person) Organization: New York University Lines: 18 Nntp-Posting-Host: acf3.nyu.edu