Article View: rec.games.programmer
Article #524Re: VGA Latches
From: Mike Mcaulay
Date: Sat, 08 Aug 1992 18:45
Date: Sat, 08 Aug 1992 18:45
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reznick@acf3.NYU.EDU (Daniel Reznick) writes:
DR>on another note, does anyone know of a good way to debug programs that
DR>use ModeX without killing the graphics display? Turbo Debugger fails
DR>miserably at this. I would be happy with suggestions for other
DR>debugging software that leaves the VGA registers alone. I am mainly
DR>interested in debugging graphics code on a system with one monitor, as I
DR>can't really afford to go and buy a new one right now.
You might want to reconsider. A second monitor works great with Turbo
Debugger, and since you don't need graphics you can get an el-cheapo
(look for a used one).
M.
---
. SLMR 2.1 . It's OK not to think.
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Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!usc!wupost!csus.edu!netcom.com!netcomsv!spacebbs!mike.mcaulay From: mike.mcaulay@spacebbs.com (Mike Mcaulay) Newsgroups: rec.games.programmer Subject: Re: VGA Latches Message-ID: <474.1599.uupcb@spacebbs.com> Date: 8 Aug 92 18:45:00 GMT Distribution: world Organization: SPACE BBS - Menlo Park, CA - 10 Lines + 4gB - 415-323-4193 Reply-To: mike.mcaulay@spacebbs.com (Mike Mcaulay) Lines: 18