🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: rec.games.programmer
Article #553

Re: ModeY vs 13h

#553
From: sl8nl
Date: Mon, 10 Aug 1992 14:57
13 lines
870 bytes
>>Michael Abrash numbers them 0-3.  Maybe we ought to stay with an "authority"
>>on the subject.
> 
> The VGA hardware numbers them 1, 2, 4, and 8.(*) I'd say that was the
> ultimate authority. ;-)
> 
> (*) These are the numbers you put into the low order nibble of the Map
> Register in order to select each bitplane.

Ah, but that is the Map mask register.  What about the Read Map register which
numbers them 0, 1, 2, and 3???

Josh
Technical Details
Message-ID: <1992Aug10.085720.57998@cc.usu.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl
References: <1992Aug7.094432.57938@cc.usu.edu> <1992Aug6.010439.21056@mnemosyne.cs.du.edu> <62430008@acf3.NYU.EDU> <Bsrt1o.GCz@news.cso.uiuc.edu>

Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl
From: sl8nl@cc.usu.edu
Newsgroups: rec.games.programmer
Subject: Re: ModeY vs 13h
Message-ID: <1992Aug10.085720.57998@cc.usu.edu>
Date: 10 Aug 92 08:57:19 MDT
References: <1992Aug7.094432.57938@cc.usu.edu> <1992Aug6.010439.21056@mnemosyne.cs.du.edu> <62430008@acf3.NYU.EDU> <Bsrt1o.GCz@news.cso.uiuc.edu>
Organization: Utah State University
Lines: 14