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Article #553Re: ModeY vs 13h
From: sl8nl
Date: Mon, 10 Aug 1992 14:57
Date: Mon, 10 Aug 1992 14:57
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>>Michael Abrash numbers them 0-3. Maybe we ought to stay with an "authority" >>on the subject. > > The VGA hardware numbers them 1, 2, 4, and 8.(*) I'd say that was the > ultimate authority. ;-) > > (*) These are the numbers you put into the low order nibble of the Map > Register in order to select each bitplane. Ah, but that is the Map mask register. What about the Read Map register which numbers them 0, 1, 2, and 3??? Josh
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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl From: sl8nl@cc.usu.edu Newsgroups: rec.games.programmer Subject: Re: ModeY vs 13h Message-ID: <1992Aug10.085720.57998@cc.usu.edu> Date: 10 Aug 92 08:57:19 MDT References: <1992Aug7.094432.57938@cc.usu.edu> <1992Aug6.010439.21056@mnemosyne.cs.du.edu> <62430008@acf3.NYU.EDU> <Bsrt1o.GCz@news.cso.uiuc.edu> Organization: Utah State University Lines: 14