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Article #584

Re: VGA, Retraces, and DMA

#584
From: James Hague
Date: Tue, 11 Aug 1992 21:31
12 lines
913 bytes
Daniel Reznick writes:
>
>But, this is all necessary in order to write games.
>In fact, this is the hardest part of writing a game.  Once all of the
>low level graphics work is done, the logical parts that link it together
>is almost trivial by comparison

You're kidding, right?  

--
James Hague   
exuhag@exu.ericsson.se
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From: exuhag@exu.ericsson.se (James Hague)
Newsgroups: rec.games.programmer
Subject: Re: VGA, Retraces, and DMA
Message-ID: <1992Aug11.213141.25593@exu.ericsson.se>
Date: 11 Aug 92 21:31:41 GMT
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