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Article #585Re: vertical retrace inte
From: Dave Stampe-Psy+Eng
Date: Tue, 11 Aug 1992 21:45
Date: Tue, 11 Aug 1992 21:45
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1361 bytes
>It's not that simple. The problem lies in the actual interrupt signal. >Almost all cards drive the line high or low, rather than using a pull up >resistor and driving the line low. So if two cards try to share an interrupt, >they would end up fighting, with one card driving high, and the other driving >low. > >A definite 11 year old design fault. You bet! They don't even have a pullup resistor on the motherboard, so you can't just add diodes or open-collector gates to share the lines (I've tried). -------------------------------------------------------------------------- | My life is Hardware, | | | my destiny is Software, | Dave Stampe | | my CPU is Wetware... | | | Anybody got a SDB I can borrow? | dstamp@watserv1.uwaterloo.ca | __________________________________________________________________________
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!utcsri!torn!watserv2.uwaterloo.ca!watserv1!dstamp From: dstamp@watserv1.uwaterloo.ca (Dave Stampe-Psy+Eng) Subject: Re: vertical retrace inte Message-ID: <Bsu9ry.G0H@watserv1.uwaterloo.ca> Organization: University of Waterloo References: <713530461.8643@zooid.guild.org> Date: Tue, 11 Aug 1992 21:45:33 GMT Lines: 20