🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: rec.games.programmer
Article #660

Re: video game standard!?

#660
From: Peter SPHINX Cellik
Date: Thu, 10 Sep 1992 12:48
23 lines
1354 bytes
In article <gate.JH0sqB1w165w@toz.buffalo.ny.us>, cyberman@toz.buffalo.ny.us (Cyberman) writes:
|> 
{ stuff cut }
|> 
|>     question would a word per pixel be better?  (16bit or 65536
|>     simultaneous colors)  320x240x256?  hmmm well as long as a
|>     standard NSTC compatible TV doesn't complain.
|> 

While 16 bit colour would be nice, I don't think its really worth the extra
memory.  You can do most things with 256 colours, and would you be able
to detect the difference of a 65536 colour display on a standard TV?  I
don't know, its been a long time since I had to resort to the old domestic
monitor.  :-)

      SPHINX

==================================================
=== ?include "DISCLAIM.H--"                    ===
===                                            ===   
=== Kill others only if you wish to be killed. ===
==================================================
Technical Details
Message-ID: <1992Sep10.134819@axion.bt.co.uk>
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!uknet!axion!pcellik
References: <gate.JH0sqB1w165w@toz.buffalo.ny.us>

Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!uknet!axion!pcellik
From: pcellik@axion.bt.co.uk (Peter SPHINX Cellik)
Newsgroups: rec.games.programmer
Subject: Re: video game standard!?
Message-ID: <1992Sep10.134819@axion.bt.co.uk>
Date: 10 Sep 92 12:48:19 GMT
References: <gate.JH0sqB1w165w@toz.buffalo.ny.us>
Sender: news@axion.bt.co.uk
Reply-To: pcellik@axion.bt.co.uk (Peter SPHINX Cellik)
Organization: British Telecom Research Labs
Lines: 23