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Article #677

VGA vs. EGA

#677
From: Dr. Cat
Date: Fri, 11 Sep 1992 19:25
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   256 color modes are definitely faster than the 16 color planar modes.  I
converted my 640*480*16 sprite engine to run in 640*480*256 on my Tseng ET-
4000 as a test, and my test routine went from 70 frames a second to 93!
   On storing a chess board - sure you could come up with a clever scheme to
store a board position in the fewest possible bits - but memory is pretty
inexpensive these days, and mass storage too!  Take a few hundred bytes if
need be and store it in the way that allows the code accessing the info to
run as fast as possible...
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From: cat@wixer.cactus.org (Dr. Cat)
Newsgroups: rec.games.programmer
Subject: VGA vs. EGA
Message-ID: <1992Sep11.192501.8397@wixer.cactus.org>
Date: 11 Sep 92 19:25:01 GMT
Organization: Real/Time Communications
Lines: 9