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Article #707

Re: Computer-Controlled Players (New, More Appropriate Thread)

#707
From: Mark S. Wyman
Date: Thu, 13 Aug 1992 22:29
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draper@ais.org (Patrick Draper) writes:

>Has anyone tried using genetic algorithms for CCP's?

>I'll bet you have to play thousands of games to train a good one, unless you
>prime the pump with abover average players first.


>Any comments?

From my understanding of genetic algos, wouldn't this require really
time intensive calculations?  

Mark Wyman
(Go Blue!!)
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From: wyman@rtsg.mot.com (Mark S. Wyman)
Subject: Re: Computer-Controlled Players (New, More Appropriate Thread)
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Date: Thu, 13 Aug 1992 22:29:40 GMT
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