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Article #75Re: Code for loading
From: Bryan Parker
Date: Mon, 02 Nov 1992 23:35
Date: Mon, 02 Nov 1992 23:35
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Ok, now... would someone mind re-posting that assembler code in its final form? I didn't want to quote that mess... :/ I assume that little tidbit is for filling large areas of the screen with a single color? I've been looking for something like that. Also, what is the fastest way to transfer a bitmap in memory onto the VGA screen in mode 13h? I didn't get much response last time... :/ (I forgot to mention what video mode I was using)
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arc1-ca.pugleaf.net!sparky!uunet!walter!bellcore!rutgers!sun-barr!cs.utexas.edu!natinst.com!news.dell.com!math.utexas.edu!ut-emx!ccwf.cc.utexas.eduReferences:
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Path: arc1-ca.pugleaf.net!sparky!uunet!walter!bellcore!rutgers!sun-barr!cs.utexas.edu!natinst.com!news.dell.com!math.utexas.edu!ut-emx!ccwf.cc.utexas.edu From: parker@ccwf.cc.utexas.edu (Bryan Parker) Newsgroups: rec.games.programmer Subject: Re: Code for loading Message-ID: <82905@ut-emx.uucp> Date: 2 Nov 92 23:35:43 GMT References: <1992Nov02.002322.11241@rose.com> Sender: news@ut-emx.uucp Organization: The University of Texas at Austin, Austin TX Lines: 10