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Article #75

Re: Code for loading

#75
From: Bryan Parker
Date: Mon, 02 Nov 1992 23:35
10 lines
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Ok, now... would someone mind re-posting that assembler code in its final
form?  I didn't want to quote that mess... :/  I assume that little tidbit
is for filling large areas of the screen with a single color?  I've been
looking for something like that. 
 
Also, what is the fastest way to transfer a bitmap in memory onto the VGA
screen in mode 13h?  I didn't get much response last time... :/  (I forgot
to mention what video mode I was using)
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Message-ID: <82905@ut-emx.uucp>
Path: arc1-ca.pugleaf.net!sparky!uunet!walter!bellcore!rutgers!sun-barr!cs.utexas.edu!natinst.com!news.dell.com!math.utexas.edu!ut-emx!ccwf.cc.utexas.edu
References: <1992Nov02.002322.11241@rose.com>

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Path: arc1-ca.pugleaf.net!sparky!uunet!walter!bellcore!rutgers!sun-barr!cs.utexas.edu!natinst.com!news.dell.com!math.utexas.edu!ut-emx!ccwf.cc.utexas.edu
From: parker@ccwf.cc.utexas.edu (Bryan Parker)
Newsgroups: rec.games.programmer
Subject: Re: Code for loading
Message-ID: <82905@ut-emx.uucp>
Date: 2 Nov 92 23:35:43 GMT
References: <1992Nov02.002322.11241@rose.com>
Sender: news@ut-emx.uucp
Organization: The University of Texas at Austin, Austin TX
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