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Article #815Re: VGA, Retraces, and DMA
From: Baylor
Date: Thu, 20 Aug 1992 21:09
Date: Thu, 20 Aug 1992 21:09
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> Actually the stuff being discussed here is NOT in any VGA programmers' >guide. How to use ModeX is in only one book that I know of, and this discussion >has gone far beyond the info in the book. Actually, I'm writing a book to cover most game questions (video modes, sprite animation, sound, keyboard handling, parser control, plots and ending everyone's search for the Ultimate BadGuy). Of course, it still needs it's revisions, we still haven't polled the publishers yet (but I'm a journalism guy with some contacts and experience writing, so that may not be a prob) and it may not be a book on games if things change (maybe a book on Demo graphics for buisness presentation - mostly the same material, diff title). And you guys wondered why i ask so many questions... -- ----------------------------------------------------------------------- Baylor Wetzel baylor@cc.utexas.edu Hang Tyson Free Leonard Peltier -----------------------------------------------------------------------
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Path: arc1-ca.pugleaf.net!sparky!uunet!snorkelwacker.mit.edu!tamsun.tamu.edu!cs.utexas.edu!ut-emx!ccwf.cc.utexas.edu From: baylor@ccwf.cc.utexas.edu (Baylor) Newsgroups: rec.games.programmer Subject: Re: VGA, Retraces, and DMA Message-ID: <78096@ut-emx.uucp> Date: 20 Aug 92 21:09:25 GMT Sender: news@ut-emx.uucp Organization: The University of Texas at Austin, Austin TX Lines: 20